Unreal Engine 5.8 is Here: What the Update Actually Means for VP

Epic Games has officially released Unreal Engine 5.8. While every major engine update comes with a massive list of general engine changes, several key features in this release directly target live-stage operations, camera tracking, and on-set rendering for In-Camera VFX (ICVFX). Here is a breakdown of the core updates in UE 5.8 that matter most … Read more

New Tool: Shutter Angle Sync Calculator!

Stepping onto an LED stage? Don’t waste precious setup time guessing your camera phase. We just went live with the LEDVP Shutter Angle Sync Calculator, a free, instant interactive tool to calculate flicker-free shutter speeds on set. Additionally, we are currently creating a comprehensive, printable lookup matrix for offline reference on cellular dead-zone stages, alongside … Read more

LEDVP.com: The Official Launch

Welcome to the official launch of LEDVP.com! We’re so glad to have you here. If you have been trying to navigate the fast-moving world of real-time filmmaking, you already know how overwhelming the technical jargon, hardware options, and shifting workflows can be. We built this site to change that. Come here to learn more about … Read more